Help drive quality engineering efforts for internal and external product releases
Help develop automated test strategies for existing and new, unreleased features
Define/implement/maintain test automation that drives improvements in Roblox usability, performance, hardware compatibility, and software interoperability
Diagnose, debug, and perform root cause analysis for defects/incidents, document your findings, collaborate cross-functionally to triage, and champion resolution of your bugs
Collaborate with Product Design, Program Management, Feature Developers, and other Quality Engineering team members to define requirements, ensure testability, and deliver high-quality features
Participate in the release process for Roblox
Collaborate with partner teams to understand dependencies and to facilitate development of integration and end-to-end tests
Provide technical support to internal team members
You Are:
Proficient in Python, JavaScript, and object-oriented programming using Kotlin, Swift, Objective-C, or similar
Experienced with client and/or mobile test automation frameworks (E.g. XCTest/XCUITest, Selenium WebDriver, Appium, Espresso, etc.)
Experienced in defining/implementing/maintaining test coverage for a variety of platforms such as iOS, Android, Playstation, Quest VR, Google Chromebook, or similar
Proficient with version control (E.g. GitHub) and issue/project tracking software (E.g. Jira)
Proficient with software development/debugging tools (E.g. Chrome Dev Tools, Postman, Charles Proxy, curl, etc.)
Experienced with TestRail or similar test suite/case management tools
Experienced with Jenkins or similar build tools
Have a deep understanding of quality-related agile methodologies and experience applying them throughout the SDLC
Strong communication skills (E.g. Whiteboarding/diagramming system behavior)
Skilled in analytical thinking, reporting, leadership, customer-centric approaches, and cross-functional collaboration